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Dota underlords elusive
Dota underlords elusive










dota underlords elusive

Out of an Elusive opening with Furion and Treant, you can decide whether to go for (6) Elusive (3) Hunters or (3) Elusive (6) Hunters, which could give you consistent results. The key of team compositions in Valve’s autobattler game Dota Underlords is to have good Alliance combinations with decent units. That said, Knowing this strategy is useful. You don’t have Pudge to give you the (2) Heartless bonus from early on, and you don’t have Kunkka/Doom for great disables. The drawback of this variation is that it lacks the utility coming from the Warriors frontline. Since you have two Hunters who are also Elusive (Windranger and Mirana), it’s possible to reach the (6) Hunters bonus on lvl8 while keeping your (3) Elusive bonus. You get (3) Elusive units fast and a high star-level Treant and Nature’s Prophet as a frontline. Units: Treant Protector, Nature’s Prophet, Beastmaster, Windranger, Drow Ranger, Medusa, Mirana, Sniper You have, however, the option to go for (6) Warriors if you are getting them a lot in the shop and you think you lack tankiness rather than damage. It’s the best option in terms of damage output and utility thanks to Medusa and hopefully Tide. In the late game, you usually want to reach (6) Hunters. You usually want to replace your weaker Warriors with Kunkka and Doom, but it’s possible to keep high-level Warriors you are trying to get to three stars.

dota underlords elusive

One of your Warriors needs to be Pudge for the Heartless armor reduction bonus. You start the with a (3) Warriors frontline + Drow. Synergies: (3) Hunters, (3) Warriors, (2) Heartless, (1) Demon Units: Drow Ranger, Sniper, Medusa, Pudge, Kunkka, Doom Warriors, however, are the most synergistic frontline because of their perc (2 seconds of invulnerability before dying) and the high-utility units – Kunkka and Doom. I've seen modders do wonders for a few months and let's face it, Dota Underlords is a stand alone mode of Dota 2.

DOTA UNDERLORDS ELUSIVE PATCH

Hunters are the most reliable backline damage-dealing Alliance, and it works with all tanky Alliances for a frontline (Warriors, Elusive, Knights). The worst part is, it's not like Valve doesn't have the resources to dedicate 1-2 devs to the game who will add and patch stuff every 3 months. They have been nerfed since, but they never fell out of favor and pretty much stayed as 2nd best strategy since then. Hunters + Warriors was the first S-tier strategy before the Mage meta came. Level Number of Units on Board Alliance Bonus 1 3 All Elusive units have a 10 chance to gain +100 Evasion and +35 Attack Speed for 3 seconds when attacked.: 2 6 All Elusive units have a 20 chance to gain +100 Evasion and +35 Attack Speed for 3 seconds when attacked.












Dota underlords elusive